Frozen Tower of the Undead B1F (EOD)
Level Requirement: 85+
Dungeon Entrance: Undeadground
Entry Item: Epaulet of the Dead
Remember: All or some monsters drop items to initiate a quest. Always check if there are items littering the ground before moving onwards. I have not included the quest items each boss drops as they are so many of them.
Upon entering the dungeon, dash forward and locate Pierece Hound Zombie. Kill it. Remember not to lure all Ice Hound as you will need them later for a specific quest.After killing the Pierce Hound Zombie, dash forward and look for the spring just above the stairs. Click it. It will tell you to acquire an Ice hound zombie cuspid.
Move back again to acquire the cuspid with the remaining Ice hound zombie.
After acquiring the cuspid, return to the fountain. A new path will be open. And a new quest is initiated. You have to kill Agrya. It is located inside the dungeon.
After killing Agrya, go back and look for the brazier beside a pile of bones to the right. Click the brazier then the bones then the brazier again.
Go back inside and locate this two brazier sandwiching a frozen spring. Click as indicated.
After Clicking the two braziers, head back inside where you kill Agrya and look for another brazier.
Turn around and locate this extinguished torch.
After clicking the torch, turn around again and click the wall as shown.
You will be teleported to a new room. Click the pillar then kill the werewolf.
Click again the pillar after killing the werewolf then head to the exit.
You will be brought outside. Move back and locate the dried spring. Click it.
After clicking the dried spring, turn around and click the following as indicated.
Head back at the start of the dungeon and click the spring you have clicked after killing the Pierce Hound Zombie.
Return to the dried spring and click it. And a new way will be open. Upon entering the hallway, click the lamps as ordered otherwise you will see screamers all around.
After clicking all the lamps, head to this place and click the broken lamp as shown. Remember that Anelion should be in that place because a wall will appear after you click the lamp. If ever Anelion is not somewhere as shown, DO NOT click the lamp. Just kill her. Click the lamp later. The wall is there so that other monster on the other side will not disturb you.
Look for this lion head. Click it and dash as the arrow indicated.
Click the lamp at the end of the hallway. It will tell you to kill one Ice Ghol Warrior. Remember not to kill all Ice Ghol Warrior as you will need them later for another quest.
After killing, head back to where you killed Anelion and click the broken lamp.
Head back inside and kill Vulschekra. Remeber not to kill all Ice Ghol Warrior as you will need them later for another quest.
After killing the boss, dash inside. You will notice some Ice Ghol Warrior. Lure them outside to where you killed Vulchekra. You will need them later. After, dash back and click the brazier as shown. It will tell you to kill 20 Ice Ghoul. Ice Ghoul will automatically spawn after you click the brazier.
After killing, Click again the brazier and another path will open. Locate the lion head as indicated at the end of the hall. then dash as the arrow indicated into a room.
Break the chest and Crimson bats will appear. Kill them. After killing, turn around and you will notice a gate. Breaking it is the only option.
Locate Rettooth.
After killing Rettooth, go back to this wall and click the other lion head. And a new path will be open. Dash in.
Click the soul gathering machine as indicated. A quest will be initiated. It will tell you to acquire some items from Ice babayaga, Ice Zombie lady and Ice Ghol warrior.
Upon completion of the quest, head back to the soul gathering machine. Click it. You will be teleported to a new room. Click the extinguished torch and head over as indicated by the arrow.
Click the bookshelf on the left then head over as indicated by the arrow.
Click the table with a book on top. Then Pertz von Zatellerean will appear.
Drag Pertz von Zatellerean as indicated by the arrow. You will notice that an ice wall has appeared. Then kill Pertz.
After killing Pertz von Zatelleraean, Libers Pertzvon Zatellerean will immediately appear. Kill him.
After killing Libers Pertzvon Zatellerean. head back at the start of the room and look for the piano on the right. Click it.
The head over the other side of the room for the exit.
You will be teleported into this warp room. Click the hovering stone and head towards the middle portal. Click it.
You will be teleported to this place. If you turn around, you will see a gate. It leads to where you kill Agrya. It will open upon clicking the object as indicated. Upon clicking, dash inside. Kill the Frozen Watcher Zombie. A new path will be open. Go forward and click the sealed cloak in the middle of the room.
Killl the mobs that will appear and kill all Crush Zombie so that the Captain Crush Zombie will appear.
Kill the captain Crush Zombie next.
Then the General Zombie. After, click again the sealed cloak and a new way will be open.
Dash to the location as shown and click the following, as ordered.
Go up the stairs. and look for this flaming torch somewher on the right view.
Then to the left, click the flaming torch then the howling statue to its left.
It will order you to kill the demons. Well, it means the Frozen Stone Golems. You have to kill them.
Then, the Axion Stone Golem will appear. Kill it.
Locate the place as shown by the image. Somewhere to the right of the flaming torch you recently clicked. Click it. It will order you to kill some slaughter and fighter zombies. Return to this place after you've done the quest. Dash inside and locate Frozen Slayer Zombie. Kill it. It will drop a quest item.
Upon acquiring "The Old Record", click the following in order. Then a new way will be open.
Dash in towards the end of the hallway and kill Frozen Prime Knight Zombie.
Go back and click the book below a cross. it will order you to kill three flesh golems.
Dash towards the new hallway and kill three flesh golem. There are five of them but you only need three for the quest. All five drop chest which gives a good loot (or not).
Return to the cross and click it.
A new way will be open at the end of the flesh golem hallway. Click the Excavator.
You will be teleported to a new room. Dash inside and kill the last boss, Mergaheph.
Go back at the start of the room and look for the pole as shown. Click it. Find the exit.
You will be teleported to the warp room again. Click the encircled object then dash as indicated by the arrow. Enter the third portal.
You will return to this place. Click as indicated.
Break the last chest then the quest is over. Congratulations! You just gained 170 Honor points, 5000 skill exp points and a bountiful loots.
Sunday, July 12, 2009
Frozen Tower of the Undead B1F dungeon guide
Posted by Chris Avila at 7:14 AM 0 comments
Saturday, July 11, 2009
The GM's Blessing of Intensification
It's not everyday you get this kind of free buffs from the CMs and GMs of Cabal. By the way, thank you to CGM HOPE for the buff. The GM's Blessing of Intensification is not just any buffs. Look at the stats it is giving,
ATK- 68% more Soul Blade, 102% of Lightning Blade, 84% of Mighty Wish and 172% of Sharpness
MATK- 172% Mana Condense
DEFENSE- 241% Earth Guard, Shield Harden and Hardness, 122% Aura Barrier and 179% Iron Skin
ATK RATE- 150% Precision and Concentration and 96% Wind Movement
DEF RATE- 87% Mirage Step, 125% Repulsive Armor and 96% Wind Movement
CDI- 10% more Lightning Blade and 25% more Crushing Blade
CRI- 10% more Lightning Blade and 14% more Crushing Blade
SSA/MSA- 10% more Intense Blade and Art of Force
and for Vampiric users there is an additiona 3% HP steal
And look at its duration, 3600 seconds. good enough for entering dungeons and leveling up.
Posted by Chris Avila at 1:54 AM 0 comments
Wednesday, July 1, 2009
Party War
We have Guild War where a guild battles another guild and Mission War where the two nations, Procyon and Capella, battle out in Tierra Gloriosa. I've been thinking if there is a possibility of having a Party War. Right! A party versus another party, unlike GW and MW, in a party war, a party can compose of members from different guilds and can either be Capella, Procyon or one who has not completed the nation quest yet. Up to a maximum of seven members each party. The battling system is just like any guild war. The party leaders will negotiate on the rules.
I do not assume that there is no such system existing in Cabal. But, if there is none, this could be another way to spice things up in Cabal. A friendly party war... or what do you think?
Posted by Chris Avila at 8:13 AM 0 comments
Sunday, June 28, 2009
Zamboanga Should Not Be Left Behind
Cagayan de Oro, Cebu, Davao, Bacolod, Iloilo and Pampanga.
Why not Zamboanga? We also have great gamers here. From the old China in ZX Online to the streets of Ran to the Nevareth world of Cabal and to the MCC-MMORPG Granado Espada.
Zamboanga is a rising spot for online gamers. An internet cafe on every corner and not to mention the rising popularity of wireless broadband, bringing online gaming into individuals home. And I think, Zamboanga City should be the next destination of the e-games teams.
Kumakatok po sa pintuan ng e-Games... Puntahan niyo naman kami dito.
Posted by Chris Avila at 6:40 AM 0 comments
Tuesday, June 23, 2009
Beware of Hacking Sites
E-games doesn't give out freebies without any reasons and most especially without announcing it in-game, through our mail, cabal website, or on the cabal community blog site.
Beware of the site(s) below:
http://e-gamescabal-freebies.blogspot.com/
If you have any other hacking sites, please email me the link at xavierkyle@gmail.com or you can post the link here under the comment section.
"Here in e-Games, we are dedicated in maintaining the strict level of security with regard to the account of our gamers. We encourage gamers to also do their part in maintaining the security of their individual accounts by being responsible and practicing the virtue of Vigilance." (A First Step towards a worry-free CABAL Online Adventure, Monday, March 31, 2008, Cabal Community Blogsite)
A move to keep Cabal Online a hack and worry free adventure.
Posted by Chris Avila at 6:29 AM 0 comments
Wednesday, June 17, 2009
EP III- Manual Patch DOWNLOAD

Hello fellow CABALists!
We are drawing closer and closer to the live implementation of the SOUL and SIENA Update this July!
Below are the download links that you can visit to download the manual patch in advance.
Please take note that the patch file is password protected. We will release the patch password once the patch is ready for live server implementation already.
NOTE: Manual Patch FILES are applicable to all game clients that are already running the live server patch smoothly. These are not applicable to newly installed game clients.
Thanks! ^_^
www.badongo.com
http://www.badongo.com/file/15490091
www.megaupload.com
http://www.megaupload.com/?d=1PHSL8BI
www.mediafire.com
http://www.mediafire.com/?3tto3y2qiym
http://www.mediafire.com/?jmqzzwytywh
www.savefile.com
http://www.savefile.com/files/2130257
rapidshare.com
http://rapidshare.com/files/245110939/CABALOnlinePHManualPatch_EP3SoulSiena.exe.html
(from the cabal community blog site)
Posted by Chris Avila at 2:14 AM 0 comments
Monday, June 8, 2009
Of Art of Defense and Force Shielders
Force Shielders maybe the most arduous warriors when it comes to Nation War. No doubt. They posses the almighty
So how do you suppress them if you found your way to these warriors? Well, Art of Defense is a buff that renders them immobile. Yes, like execration. You are bounded to the spot. Like any other buffs, putting on the buff will also take time. 1.5 seconds I guess. This is the only opportunity we have if we ever encounter them. How? Is to knock them down first before they can put on the buff. Our window is what... 0.9%. Much of the skills casting time ranges from 1.5 seconds to 2.2 seconds. So the window can still be lower.
How about if you encounter a Shielder with these buffs on? Well, in my experience, I do not mind them. What will I gain from hitting them? Force Shielders are formidable warriors. However, by not giving them any chance to hit us, they are like sitting ducks with nothing to do. Knockdown skills are the best way to counter their strength (that means damage). This way we keep them away from doing huge damage to us. Force archers and Warriors have high knockdown/knockback rate skills unlike any other characters. So the trick here is to use knckdown/knockback skils to keep them down until the last of their hit points.
Thank God! Instant Immunity(Warriors and Bladers 100% immunity buff) were not given to them. This will only make them more like gods.
Posted by Chris Avila at 10:15 AM 0 comments


